Come one, come all! Have some mayhem planned on Eiru for 6 PM, Friday night, and everyone’s invited. It’s been a while since I’ve run an event of this nature, so I’m really excited about it, and hope to make it as fun for everyone concerned as possible.
The event taking place on Eiru may (and probably will) include combat, so please be prepared for that (at least mentally). We will be testing out a new dice mechanic that may be taking on official status if it works out over events for the next few weeks. It’s pretty simple, and I’m including a copy of it here, but I’ll be walking everyone through it when we get rolling anyway. That said, if there are any mechanical questions, or questions about the scene itself while it is in progress, please send them via page. I am hoping to maximize the amount of story we cover and minimize the amount of time required to cover it.
Attack Roll:
+roll <skill> + <specialty> + <damage shift> vs <defender>’s <skill>+<specialty>+<damage shift>
Damage Roll:
+roll <success margin>+<weapon damage> vs <endurance>+<size modifer>+<armor>
Result applied to future attack and defense rolls as damage shift.
Results Guidlines
When a certain level of damage shift has been achieved (agreed upon by the players before combat begins), the player who has done the most damage can compel a win result.
Prior to reaching those damage shift thresholds, the losing player can concede a victory, allowing themself to be knocked out, or injured, to avoid getting closer to a less desirable consequence.
The following is a suggested format that players can choose.
Damage Shift Possible Outcome
<3 Draw, no clear winner
>3 but <10 Clear advantage but no clear winner
>10 Significant Injury Possible
>15 Incapacitating Injury Sustained
>20 Death (With full consent and/or a ref present)
Size Chart
Tiny (-2)
Nemoni
Small (-1)
Castori
Gankri
Kretonian
Lotorian
Lyiri
Mekke
Myini
Nall
Odarite
Opodian
Ritikk
Tupai
Ydhari
Yoridini
Medium (0)
Centauran
Grimlahd
Human
Kirviri
Muscipulan
Llivori
Otherian
Phyrrian
Pyracani
Shohobian
Theorian
Timonae
Vollistan
Large (+1)
Aukami
Demarian
Falari
G’ahnli
Thul
Huge (+2)
B’hiri
Hekayti
Zangali
Gargantuan (+3)
Drrhaan