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Tag: Indie Devs

Balancing exposition and player agency in indie narratives

Posted on July 11, 2016July 11, 2016 By Brody No Comments on Balancing exposition and player agency in indie narratives
Balancing exposition and player agency in indie narratives

It’s a tricky balance, giving Moon Hunters a sense of random events without seeming repetitive. “It’s my white whale!” declared Tanya X. Short of Kitfox Games, indie developer behind the mythology-based narrative game. “To some extent, it’s personal taste, but it also entails lots of attentive playtesting, and watching for how often someone chuckles or exclaims…

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