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(Action Card Decks)
 
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Action Card Deck........................10 RP Reward Points
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[[image:Icon_action_card.gif]]
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=Action Card Decks=
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Action Card Deck........................10 Saga Points
  
This is an out-of-character item used to carry Action Cards. It can hold as many as 10 at a time. For refereed scenes, you may choose no more than three from your deck to use during the course of the event. Once a card is played, it is lost. Decks may be replenished in the Player Reward Services Center near the OOC hangout room.
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This is an out-of-character item used to carry Action Cards. It can hold as many as 10 at a time. Once a card is played, it is lost.
  
B'hiri Gender Switcher..................50 RP Reward Points
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=Agility-Based Cards=
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'''Tier 1 Nimbleness:''' 100 Saga Points - Add +3 to one Agility-based skill roll. Limit one per player per scene.
  
Give this card to a ref, stating whether your B'hiri character is changing to male or female. The ref should then adjust the gifts on your +sheet accordingly. Male B'hiri get bonuses to combat skills, but penalties to psi and other practical skills. Female B'hiri get bonuses to psi and practical skills, but take penalties to combat skills. May only play one switch per scene.
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'''Tier 2 Nimbleness:''' 75 Saga Points - Add +2 to one Agility-based skill roll. Limit one per player per scene.
  
B'hiri Transgender Berserker............1000 RP Reward Points
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'''Tier 3 Nimbleness:''' 50 Saga Points - Add +1 to one Agility-based skill roll. Limit one per player per scene.
  
Using this card, you can access all types of skills with a +2 bonus and none of the gender-based penalties normally associated with the B'hiri. Character returns to normal gender after conclusion of scene.
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=Endurance-Based Cards=
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'''Tier 1 Toughness:''' 100 Saga Points - Add +3 to one Endurance-based skill roll. Limit one per player per scene.
  
Reroute.................................750 RP Reward Points
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'''Tier 2 Toughness:''' 75 Saga Points - Add +2 to one Endurance-based skill roll. Limit one per player per scene.
  
Don't like the direction the current Event Card activity is going? Feel like it's too "on rails" the way the ref wants it? You may play one Reroute per scene. You must provide an alternative suggestion for how the story should proceed.
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'''Tier 3 Toughness:''' 50 Saga Points - Add +1 to one Endurance-based skill roll. Limit one per player per scene.
  
Tier 1 Bookworm.........................1000 RP Reward Points
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=Larceny-Based Cards=
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'''Tier 1 Shady Dealer:''' 100 Saga Points - Add +3 to one Larceny-based skill roll. Limit one per player per scene.
  
Grants the user +3 to Intelligence-based rolls.
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'''Tier 2 Shady Dealer:''' 75 Saga Points - Add +2 to one Larceny-based skill roll. Limit one per player per scene.
  
Tier 1 Don't Know Jack..................100 RP Reward Points
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'''Tier 3 Shady Dealer:''' 50 Saga Points - Add +1 to one Larceny-based skill roll. Limit one per player per scene.
  
Grants the user +3 on Intimidation rolls.
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=Melee-Based Cards=
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'''Tier 1 Fisticuffs:''' 100 Saga Points - Add +3 to one Melee-based skill roll. Limit one per player per scene.
  
Tier 1 Gun Fu...........................100 RP Reward Points
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'''Tier 2 Fisticuffs:''' 75 Saga Points - Add +2 to one Melee-based skill roll. Limit one per player per scene.
  
Grants the user +3 to rolls of Energy Pistol or Projectile Pistol using two guns in two hands.
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'''Tier 3 Fisticuffs:''' 50 Saga Points - Add +1 to one Melee-based skill roll. Limit one per player per scene.
  
Tier 1 Healing Hands....................200 RP Reward Points
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=Ranged-Based Cards=
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'''Tier 1 Sharpshooter:''' 100 Saga Points - Add +3 to one Ranged-based skill roll. Limit one per player per scene.
  
Grants the user +3 to Medical-based rolls.
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'''Tier 2 Sharpshooter:''' 75 Saga Points - Add +2 to one Ranged-based skill roll. Limit one per player per scene.
  
Tier 1 Indomitable Will.................1000 RP Reward Points
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'''Tier 3 Sharpshooter:''' 50 Saga Points - Add +1 to one Ranged-based skill roll. Limit one per player per scene.
  
In the event of a Mental Discipline or Resolve roll's failure against a Psionic or Social skill, this card may be played. Roll Superb at -2, a Fair or greater succeeds.
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=Stealth-Based Cards=
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'''Tier 1 Sneaky:''' 100 Saga Points - Add +3 to one Stealth-based skill roll. Limit one per player per scene.
  
Tier 1 Juke and Weave...................100 RP Reward Points
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'''Tier 2 Sneaky:''' 75 Saga Points - Add +2 to one Stealth-based skill roll. Limit one per player per scene.
  
Grants the user +3 to Piloting and Driving rolls.
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'''Tier 3 Sneaky:''' 50 Saga Points - Add +1 to one Stealth-based skill roll. Limit one per player per scene.
  
Tier 1 Killing Blow.....................3000 RP Reward Points
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=Strength-Based Cards=
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'''Tier 1 Muscle:''' 100 Saga Points - Add +3 to one Strength-based skill roll. Limit one per player per scene.
  
When your target tries to play a Lucky Break card, play this and roll Superb at -2. If you beat their roll, they die. However, you are charged 1,000 RPP toward their next character. (You cannot deal this card in a scene if you lack the 1,000 RPP.)
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'''Tier 2 Muscle:''' 75 Saga Points - Add +2 to one Strength-based skill roll. Limit one per player per scene.
  
Tier 1 Lucky Break......................1000 RP Reward Points
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'''Tier 3 Muscle:''' 50 Saga Points - Add +1 to one Strength-based skill roll. Limit one per player per scene.
  
In the event of imminent demise, play this card and roll Superb at -2. Get Poor or higher and you live. WARNING: This card can be countered by the Killing Blow card if the holder of that card rolls higher than the bearer of this one.
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=Unarmed-Based Cards=
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'''Tier 1 Ingenuity:''' 100 Saga Points - Add +3 to one Unarmed-based skill roll. Limit one per player per scene.
  
Tier 1 Mental Tyrant....................3000 RP Reward Points
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'''Tier 2 Ingenuity:''' 75 Saga Points - Add +2 to one Unarmed-based skill roll. Limit one per player per scene.
  
In the event an Indomitable Will card is played, Mental Tyrant may be played to counter it. Roll Superb at -2. If it is higher than the result of the opposing Indomitable Will roll, the Psionic or Social effect succeeds.
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'''Tier 3 Ingenuity:''' 50 Saga Points - Add +1 to one Unarmed-based skill roll. Limit one per player per scene.
  
Tier 1 Miracle Worker...................200 RP Reward Points
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=Computer-Based Cards=
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'''Tier 1 Nerdrage:''' 100 Saga Points - Add +3 to one Computer-based skill roll. Limit one per player per scene.
  
Grants the user +3 to Engineering-based rolls.
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'''Tier 2 Nerdrage:''' 75 Saga Points - Add +2 to one Computer-based skill roll. Limit one per player per scene.
  
Tier 1 Safecracker......................100 RP Reward Points
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'''Tier 3 Nerdrage:''' 50 Saga Points - Add +1 to one Computer-based skill roll. Limit one per player per scene.
  
Grants the user +3 to Lockpicking rolls.
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=Crafts-Based Cards=
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'''Tier 1 Crafty:''' 100 Saga Points - Add +3 to one Crafts-based skill roll. Limit one per player per scene.
  
Tier 1 The Blue Wire....................100 RP Reward Points
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'''Tier 2 Crafty:''' 75 Saga Points - Add +2 to one Crafts-based skill roll. Limit one per player per scene.
  
Grants the user +3 to Demolition rolls for placing or disarming explosives.
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'''Tier 3 Crafty:''' 50 Saga Points - Add +1 to one Crafts-based skill roll. Limit one per player per scene.
  
Tier 1 Whoa.............................1000 RP Reward Points
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=Engineering-Based Cards=
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'''Tier 1 Miracle Worker:''' 100 Saga Points - Add +3 to one Engineering-based skill roll. Limit one per player per scene.
  
Grants the user +3 to Reaction-based rolls.
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'''Tier 2 Miracle Worker:''' 75 Saga Points - Add +2 to one Engineering-based skill roll. Limit one per player per scene.
  
Tier 1 Yippy-ky-ay......................1000 RP Reward Points
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'''Tier 3 Miracle Worker:''' 50 Saga Points - Add +1 to one Engineering-based skill roll. Limit one per player per scene.
  
Grants the user +3 to Dexterity-based rolls.
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=Medicine-Based Cards=
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'''Tier 1 Sawbones:''' 100 Saga Points - Add +3 to one Medicine-based skill roll. Limit one per player per scene.
  
Tier 2 Bookworm.........................500 RP Reward Points
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'''Tier 2 Sawbones:''' 75 Saga Points - Add +2 to one Medicine-based skill roll. Limit one per player per scene.
  
Grants the user +2 to Intelligence-based rolls.
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'''Tier 3 Sawbones:''' 50 Saga Points - Add +1 to one Medicine-based skill roll. Limit one per player per scene.
  
Tier 2 Don't Know Jack..................50 RP Reward Points
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=Perception-Based Cards=
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'''Tier 1 Know-It-All:''' 100 Saga Points - Add +3 to one Perception-based skill roll. Limit one per player per scene.
  
Grants the user +2 on Intimidation rolls.
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'''Tier 2 Know-It-All:''' 75 Saga Points - Add +2 to one Perception-based skill roll. Limit one per player per scene.
  
Tier 2 Gun Fu...........................50 RP Reward Points
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'''Tier 3 Know-It-All:''' 50 Saga Points - Add +1 to one Perception-based skill roll. Limit one per player per scene.
  
Grants the user +2 to rolls of Energy Pistol or Projectile Pistol using two guns in two hands.
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=Science-Based Cards=
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'''Tier 1 Lab Geek:''' 100 Saga Points - Add +3 to one Science-based skill roll. Limit one per player per scene.
  
Tier 2 Healing Hands....................100 RP Reward Points
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'''Tier 2 Lab Geek:''' 75 Saga Points - Add +2 to one Science-based skill roll. Limit one per player per scene.
  
Grants the user +2 to Medical-based rolls.
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'''Tier 3 Lab Geek:''' 50 Saga Points - Add +1 to one Science-based skill roll. Limit one per player per scene.
  
Tier 2 Indomitable Will.................750 RP Reward Points
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=Vehicles-Based Cards=
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'''Tier 1 Full Throttle:''' 100 Saga Points - Add +3 to one Vehicles-based skill roll. Limit one per player per scene.
  
In the event of a Mental Discipline or Resolve roll's failure against a Psionic or Social skill, this card may be played. Roll Great at -2, a Fair or greater succeeds.
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'''Tier 2 Full Throttle:''' 75 Saga Points - Add +2 to one Vehicles-based skill roll. Limit one per player per scene.
  
Tier 2 Juke and Weave...................50 RP Reward Points
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'''Tier 3 Full Throttle:''' 50 Saga Points - Add +1 to one Vehicles-based skill roll. Limit one per player per scene.
  
Grants the user +2 to Piloting and Driving rolls.
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=Academics-Based Cards=
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'''Tier 1 Bookworm:''' 100 Saga Points - Add +3 to one Academics-based skill roll. Limit one per player per scene.
  
Tier 2 Killing Blow.....................2000 RP Reward Points
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'''Tier 2 Bookworm:''' 75 Saga Points - Add +2 to one Academics-based skill roll. Limit one per player per scene.
  
When your target tries to play a Lucky Break card, play this and roll Great at -2. If you beat their roll, they die. However, you are charged 1,000 RPP toward their next character. (You cannot deal this card in a scene if you lack the 1,000 RPP.
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'''Tier 3 Bookworm:''' 50 Saga Points - Add +1 to one Academics-based skill roll. Limit one per player per scene.
  
Tier 2 Lucky Break......................750 RP Reward Points
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=Husbandry-Based Cards=
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'''Tier 1 Doolittle:''' 100 Saga Points - Add +3 to one Husbandry-based skill roll. Limit one per player per scene.
  
In the event of imminent demise, play this card and roll Great at -2. Get Poor or higher and you live. WARNING: This card can be countered by the Killing Blow card if the holder of that card rolls higher than the bearer of this one.
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'''Tier 2 Doolittle:''' 75 Saga Points - Add +2 to one Husbandry-based skill roll. Limit one per player per scene.
  
Tier 2 Mental Tyrant....................2000 RP Reward Points
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'''Tier 3 Doolittle:''' 50 Saga Points - Add +1 to one Husbandry-based skill roll. Limit one per player per scene.
  
In the event an Indomitable Will card is played, Mental Tyrant may be played to counter it. Roll Great at -2. If it is higher than the result of the opposing Indomitable Will roll, the Psionic or Social effect succeeds.
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=Investigation-Based Cards=
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'''Tier 1 Gumshoe:''' 100 Saga Points - Add +3 to one Investigation-based skill roll. Limit one per player per scene.
  
Tier 2 Miracle Worker...................100 RP Reward Points
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'''Tier 2 Gumshoe:''' 75 Saga Points - Add +2 to one Investigation-based skill roll. Limit one per player per scene.
  
Grants the user +2 to Engineering-based rolls.
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'''Tier 3 Gumshoe:''' 50 Saga Points - Add +1 to one Investigation-based skill roll. Limit one per player per scene.
  
Tier 2 Safecracker......................50 RP Reward Points
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=Management-Based Cards=
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'''Tier 1 People Person:''' 100 Saga Points - Add +3 to one Management-based skill roll. Limit one per player per scene.
  
Grants the user +2 to Lockpicking rolls.
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'''Tier 2 People Person:''' 75 Saga Points - Add +2 to one Management-based skill roll. Limit one per player per scene.
  
Tier 2 The Blue Wire....................50 RP Reward Points
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'''Tier 3 People Person:''' 50 Saga Points - Add +1 to one Management-based skill roll. Limit one per player per scene.
  
Grants the user +2 to Demolition rolls for placing or disarming explosives.
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=Performance-Based Cards=
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'''Tier 1 Showtime:''' 100 Saga Points - Add +3 to one Performance-based skill roll. Limit one per player per scene.
  
Tier 2 Whoa.............................500 RP Reward Points
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'''Tier 2 Showtime:''' 75 Saga Points - Add +2 to one Performance-based skill roll. Limit one per player per scene.
  
Grants the user +2 to Reaction-based rolls.
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'''Tier 3 Showtime:''' 50 Saga Points - Add +1 to one Performance-based skill roll. Limit one per player per scene.
  
Tier 2 Yippy-ky-ay......................500 RP Reward Points
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=Persuasion-Based Cards=
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'''Tier 1 True Grit:''' 100 Saga Points - Add +3 to one Persuasion-based skill roll. Limit one per player per scene.
  
Grants the user +2 to Dexterity-based rolls.
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'''Tier 2 True Grit:''' 75 Saga Points - Add +2 to one Persuasion-based skill roll. Limit one per player per scene.
  
Tier 3 Bookworm.........................250 RP Reward Points
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'''Tier 3 True Grit:''' 50 Saga Points - Add +1 to one Persuasion-based skill roll. Limit one per player per scene.
  
Grants the user +1 to Intelligence-based rolls.
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=Resolve-Based Cards=
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'''Tier 1 Immovable:''' 100 Saga Points - Add +3 to one Resolve-based skill roll. Limit one per player per scene.
  
Tier 3 Don't Know Jack..................25 RP Reward Points
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'''Tier 2 Immovable:''' 75 Saga Points - Add +2 to one Resolve-based skill roll. Limit one per player per scene.
  
Grants the user +1 on Intimidation rolls.
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'''Tier 3 Immovable:''' 50 Saga Points - Add +1 to one Resolve-based skill roll. Limit one per player per scene.
 
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Tier 3 Gun Fu...........................25 RP Reward Points
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Grants the user +1 to rolls of Energy Pistol or Projectile Pistol using two guns in two hands.
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Tier 3 Healing Hands....................50 RP Reward Points
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Grants the user +1 to Medical-based rolls.
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Tier 3 Indomitable Will.................500 RP Reward Points
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In the event of a Mental Discipline or Resolve roll's failure against a Psionic or Social skill, this card may be played. Roll Good at -2, a Fair or greater succeeds.
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Tier 3 Juke and Weave...................25 RP Reward Points
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Grants the user +1 to Piloting and Driving rolls.
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Tier 3 Killing Blow.....................1500 RP Reward Points
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When your target tries to play a Lucky Break card, play this and roll Good at -2. If you beat their roll, they die. However, you are charged 1,000 RPP toward their next character. (You cannot deal this card in a scene if you lack the 1,000 RPP.
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Tier 3 Lucky Break......................500 RP Reward Points
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In the event of imminent demise, play this card and roll Good at -2. Get Poor or higher and you live. WARNING: This card can be countered by the Killing Blow card if the holder of that card rolls higher than the bearer of this one.
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Tier 3 Mental Tyrant....................1500 RP Reward Points
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In the event an Indomitable Will card is played, Mental Tyrant may be played to counter it. Roll Good at -2. If it is higher than the result of the opposing Indomitable Will roll, the Psionic or Social effect succeeds.
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Tier 3 Miracle Worker...................50 RP Reward Points
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Grants the user +1 to Engineering-based rolls.
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Tier 3 Safecracker......................25 RP Reward Points
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Grants the user +1 to Lockpicking rolls.
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Tier 3 The Blue Wire....................25 RP Reward Points
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Grants the user +1 to Demolition rolls for placing or disarming explosives.
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Tier 3 Whoa.............................250 RP Reward Points
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Grants the user +1 to Reaction-based rolls.
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Tier 3 Yippy-ky-ay......................250 RP Reward Points
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Grants the user +1 to Dexterity-based rolls.
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Latest revision as of 14:27, 8 July 2011

Icon action card.gif

Action Card Decks

Action Card Deck........................10 Saga Points

This is an out-of-character item used to carry Action Cards. It can hold as many as 10 at a time. Once a card is played, it is lost.

Agility-Based Cards

Tier 1 Nimbleness: 100 Saga Points - Add +3 to one Agility-based skill roll. Limit one per player per scene.

Tier 2 Nimbleness: 75 Saga Points - Add +2 to one Agility-based skill roll. Limit one per player per scene.

Tier 3 Nimbleness: 50 Saga Points - Add +1 to one Agility-based skill roll. Limit one per player per scene.

Endurance-Based Cards

Tier 1 Toughness: 100 Saga Points - Add +3 to one Endurance-based skill roll. Limit one per player per scene.

Tier 2 Toughness: 75 Saga Points - Add +2 to one Endurance-based skill roll. Limit one per player per scene.

Tier 3 Toughness: 50 Saga Points - Add +1 to one Endurance-based skill roll. Limit one per player per scene.

Larceny-Based Cards

Tier 1 Shady Dealer: 100 Saga Points - Add +3 to one Larceny-based skill roll. Limit one per player per scene.

Tier 2 Shady Dealer: 75 Saga Points - Add +2 to one Larceny-based skill roll. Limit one per player per scene.

Tier 3 Shady Dealer: 50 Saga Points - Add +1 to one Larceny-based skill roll. Limit one per player per scene.

Melee-Based Cards

Tier 1 Fisticuffs: 100 Saga Points - Add +3 to one Melee-based skill roll. Limit one per player per scene.

Tier 2 Fisticuffs: 75 Saga Points - Add +2 to one Melee-based skill roll. Limit one per player per scene.

Tier 3 Fisticuffs: 50 Saga Points - Add +1 to one Melee-based skill roll. Limit one per player per scene.

Ranged-Based Cards

Tier 1 Sharpshooter: 100 Saga Points - Add +3 to one Ranged-based skill roll. Limit one per player per scene.

Tier 2 Sharpshooter: 75 Saga Points - Add +2 to one Ranged-based skill roll. Limit one per player per scene.

Tier 3 Sharpshooter: 50 Saga Points - Add +1 to one Ranged-based skill roll. Limit one per player per scene.

Stealth-Based Cards

Tier 1 Sneaky: 100 Saga Points - Add +3 to one Stealth-based skill roll. Limit one per player per scene.

Tier 2 Sneaky: 75 Saga Points - Add +2 to one Stealth-based skill roll. Limit one per player per scene.

Tier 3 Sneaky: 50 Saga Points - Add +1 to one Stealth-based skill roll. Limit one per player per scene.

Strength-Based Cards

Tier 1 Muscle: 100 Saga Points - Add +3 to one Strength-based skill roll. Limit one per player per scene.

Tier 2 Muscle: 75 Saga Points - Add +2 to one Strength-based skill roll. Limit one per player per scene.

Tier 3 Muscle: 50 Saga Points - Add +1 to one Strength-based skill roll. Limit one per player per scene.

Unarmed-Based Cards

Tier 1 Ingenuity: 100 Saga Points - Add +3 to one Unarmed-based skill roll. Limit one per player per scene.

Tier 2 Ingenuity: 75 Saga Points - Add +2 to one Unarmed-based skill roll. Limit one per player per scene.

Tier 3 Ingenuity: 50 Saga Points - Add +1 to one Unarmed-based skill roll. Limit one per player per scene.

Computer-Based Cards

Tier 1 Nerdrage: 100 Saga Points - Add +3 to one Computer-based skill roll. Limit one per player per scene.

Tier 2 Nerdrage: 75 Saga Points - Add +2 to one Computer-based skill roll. Limit one per player per scene.

Tier 3 Nerdrage: 50 Saga Points - Add +1 to one Computer-based skill roll. Limit one per player per scene.

Crafts-Based Cards

Tier 1 Crafty: 100 Saga Points - Add +3 to one Crafts-based skill roll. Limit one per player per scene.

Tier 2 Crafty: 75 Saga Points - Add +2 to one Crafts-based skill roll. Limit one per player per scene.

Tier 3 Crafty: 50 Saga Points - Add +1 to one Crafts-based skill roll. Limit one per player per scene.

Engineering-Based Cards

Tier 1 Miracle Worker: 100 Saga Points - Add +3 to one Engineering-based skill roll. Limit one per player per scene.

Tier 2 Miracle Worker: 75 Saga Points - Add +2 to one Engineering-based skill roll. Limit one per player per scene.

Tier 3 Miracle Worker: 50 Saga Points - Add +1 to one Engineering-based skill roll. Limit one per player per scene.

Medicine-Based Cards

Tier 1 Sawbones: 100 Saga Points - Add +3 to one Medicine-based skill roll. Limit one per player per scene.

Tier 2 Sawbones: 75 Saga Points - Add +2 to one Medicine-based skill roll. Limit one per player per scene.

Tier 3 Sawbones: 50 Saga Points - Add +1 to one Medicine-based skill roll. Limit one per player per scene.

Perception-Based Cards

Tier 1 Know-It-All: 100 Saga Points - Add +3 to one Perception-based skill roll. Limit one per player per scene.

Tier 2 Know-It-All: 75 Saga Points - Add +2 to one Perception-based skill roll. Limit one per player per scene.

Tier 3 Know-It-All: 50 Saga Points - Add +1 to one Perception-based skill roll. Limit one per player per scene.

Science-Based Cards

Tier 1 Lab Geek: 100 Saga Points - Add +3 to one Science-based skill roll. Limit one per player per scene.

Tier 2 Lab Geek: 75 Saga Points - Add +2 to one Science-based skill roll. Limit one per player per scene.

Tier 3 Lab Geek: 50 Saga Points - Add +1 to one Science-based skill roll. Limit one per player per scene.

Vehicles-Based Cards

Tier 1 Full Throttle: 100 Saga Points - Add +3 to one Vehicles-based skill roll. Limit one per player per scene.

Tier 2 Full Throttle: 75 Saga Points - Add +2 to one Vehicles-based skill roll. Limit one per player per scene.

Tier 3 Full Throttle: 50 Saga Points - Add +1 to one Vehicles-based skill roll. Limit one per player per scene.

Academics-Based Cards

Tier 1 Bookworm: 100 Saga Points - Add +3 to one Academics-based skill roll. Limit one per player per scene.

Tier 2 Bookworm: 75 Saga Points - Add +2 to one Academics-based skill roll. Limit one per player per scene.

Tier 3 Bookworm: 50 Saga Points - Add +1 to one Academics-based skill roll. Limit one per player per scene.

Husbandry-Based Cards

Tier 1 Doolittle: 100 Saga Points - Add +3 to one Husbandry-based skill roll. Limit one per player per scene.

Tier 2 Doolittle: 75 Saga Points - Add +2 to one Husbandry-based skill roll. Limit one per player per scene.

Tier 3 Doolittle: 50 Saga Points - Add +1 to one Husbandry-based skill roll. Limit one per player per scene.

Investigation-Based Cards

Tier 1 Gumshoe: 100 Saga Points - Add +3 to one Investigation-based skill roll. Limit one per player per scene.

Tier 2 Gumshoe: 75 Saga Points - Add +2 to one Investigation-based skill roll. Limit one per player per scene.

Tier 3 Gumshoe: 50 Saga Points - Add +1 to one Investigation-based skill roll. Limit one per player per scene.

Management-Based Cards

Tier 1 People Person: 100 Saga Points - Add +3 to one Management-based skill roll. Limit one per player per scene.

Tier 2 People Person: 75 Saga Points - Add +2 to one Management-based skill roll. Limit one per player per scene.

Tier 3 People Person: 50 Saga Points - Add +1 to one Management-based skill roll. Limit one per player per scene.

Performance-Based Cards

Tier 1 Showtime: 100 Saga Points - Add +3 to one Performance-based skill roll. Limit one per player per scene.

Tier 2 Showtime: 75 Saga Points - Add +2 to one Performance-based skill roll. Limit one per player per scene.

Tier 3 Showtime: 50 Saga Points - Add +1 to one Performance-based skill roll. Limit one per player per scene.

Persuasion-Based Cards

Tier 1 True Grit: 100 Saga Points - Add +3 to one Persuasion-based skill roll. Limit one per player per scene.

Tier 2 True Grit: 75 Saga Points - Add +2 to one Persuasion-based skill roll. Limit one per player per scene.

Tier 3 True Grit: 50 Saga Points - Add +1 to one Persuasion-based skill roll. Limit one per player per scene.

Resolve-Based Cards

Tier 1 Immovable: 100 Saga Points - Add +3 to one Resolve-based skill roll. Limit one per player per scene.

Tier 2 Immovable: 75 Saga Points - Add +2 to one Resolve-based skill roll. Limit one per player per scene.

Tier 3 Immovable: 50 Saga Points - Add +1 to one Resolve-based skill roll. Limit one per player per scene.