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Author: Brody

[OFFICIAL FICTION] Prologue: Grisvril

Posted on January 17, 2017February 15, 2017 By Brody No Comments on [OFFICIAL FICTION] Prologue: Grisvril

This scene kicks off the first collaborative storytelling effort with my favorite writing partner, Jeff Stanford, since…sometime in the late 20th Century. We’ve both been swamped with jobs and family life. Now we’re doing what we can to cater to our creative tendencies while still balancing those other important obligations. With this project, we’re leaping…

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Fiction, MUSHes, Online Storytelling, OtherSpace, OtherSpace: Paladin and Pretender

[MOVIE REVIEW] Rogue One: A Star Wars Story

Posted on December 16, 2016January 17, 2017 By Brody No Comments on [MOVIE REVIEW] Rogue One: A Star Wars Story
[MOVIE REVIEW] Rogue One: A Star Wars Story

No spoilers in this review, although I can almost certainly guarantee spoilers may emerge during later posts and discussions. – Wes   Finally, the prequel I’ve always wanted but didn’t know I needed! Rogue One: A Star Wars Story does in two hours what three prequel movies couldn’t do: Provides a riveting, lean, and downright…

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Movie Reviews, Non-Fiction

[GAME DEV] Touched by a robot – running afoul of reddit

Posted on October 25, 2016 By Brody No Comments on [GAME DEV] Touched by a robot – running afoul of reddit

In retrospect, that message probably shouldn’t have surprised and angered me so much. At the time, though, I was furious. I hadn’t received any sort of warning. I just logged in for my usualReddit skimming and saw the note. Spamming? I didn’t consider myself a “spammer.” It must be some kind of mistake, I thought….

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Essays, Game Design, Non-Fiction

[DEV INTERVIEW] Miku RPG’s Marta Vicario

Posted on October 20, 2016 By Brody No Comments on [DEV INTERVIEW] Miku RPG’s Marta Vicario

Marta Vicario and Matt Bailey are partners in DragonEggGames, developing an indie 2D pixel art game called Miku RPG. The player inhabits the role of Hatsune Miku, lost in a digital world, exploring themes of humanity. Vicario was kind enough to share some of her experiences working on the new project. Q: What inspired the…

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Game Design, Journalism, Non-Fiction

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