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Category: Knee Deep

[KNEE DEEP] Stop the presses: Meet Dan Osborne

Posted on August 8, 2016 By Brody No Comments on [KNEE DEEP] Stop the presses: Meet Dan Osborne
[KNEE DEEP] Stop the presses: Meet Dan Osborne

Dan Osborne of Indianapolis, Ind., provides the voice of cranky newspaper reporter Jack Bellet in the swamp noir adventure Knee Deep. He shared with us some answers to questions about his career and his experiences working on the project. Q: How’d you get started in voice acting? A: I was in radio for over 20…

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Game Design, Knee Deep, Video Game News

[KNEE DEEP] Official Fiction No. 2: The Long Haul

Posted on July 29, 2016 By Brody No Comments on [KNEE DEEP] Official Fiction No. 2: The Long Haul
[KNEE DEEP] Official Fiction No. 2: The Long Haul

As a reward for our players posting 75 Steam reviews about the game, we’re sharing a bit of Knee Deep fiction. The next official fiction piece will be released after we hit 100 reviews on Steam. Enjoy! The agent sitting across from K.C. Gaddis sips his coffee. He sets the cup down next to a…

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Fiction, Knee Deep, Tales from Cypress Knee, Video Game News

[KNEE DEEP] Official Fiction No. 1: A Man with Many Plans

Posted on July 11, 2016 By Brody No Comments on [KNEE DEEP] Official Fiction No. 1: A Man with Many Plans
[KNEE DEEP] Official Fiction No. 1: A Man with Many Plans

As a reward for our players posting 50 Steam reviews about the game, I wrote a bit of Knee Deep fiction. (A note, scrawled in pencil on the back of a twice-folded Hungry Chief’s paper placemat. The handwriting appears jerky, as if written while on a bouncing knee:) OFFICIAL MEMORANDUM June 5 Mr. Silloway, I’m…

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Fiction, Knee Deep, Tales from Cypress Knee

Knee Deep’s play is the protagonist

Posted on July 11, 2016July 11, 2016 By Brody No Comments on Knee Deep’s play is the protagonist
Knee Deep’s play is the protagonist

Meg Jayanth – lead writer on the amazing globe-trotting adventure 80 Days – gave a talk during the Game Developers Conference about the critical role NPCs can play in shaping a story and how they can subvert the usual expectations people have about a game’s protagonists. Specifically, she wants to undermine the idea of an…

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Game Design, Knee Deep, Video Game News

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