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Operation Sandbox

Posted on December 1, 2013December 3, 2013 By Brody 7 Comments on Operation Sandbox

We’re kicking off a pilot program that’s geared toward giving players more independence and power over the worlds they call home on OtherSpace.

Basically, every player can become a grid builder on the MUSH, creating new starship prototypes, house designs, cities – even entire planets.  Exchange Saga Points for quota to increase the number of things you can build – 50 SP per 1 quota. For 500 Saga Points, you could build a 10-room grid.

We’ll automate the SP-to-quota conversion system soon. But for the pilot program, any player who is interested in participating can post a +str requesting X amount of quota and I’ll handle the SP deduction manually. To see how much quota you’ve got, type @QUOTA in-game.

In the coming days, I’ll add tutorials for builders to this blog.

MUSHes, Online Storytelling, OtherSpace Tags:Building, MUSHes, Operation Sandbox, OtherSpace

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Comments (7) on “Operation Sandbox”

  1. Kilroy says:
    December 1, 2013 at 12:27 pm

    Just curious, but will this in any way bypass the need for architects, starship engineers, and the like?

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    1. Brody says:
      December 1, 2013 at 1:06 pm

      It should not. To get a starship class added to CSpace, for example, you’d still need to +craft the prototype. To get your city or world connected to the official game grid, you would need the appropriate building or planet objects.

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      1. Kilroy says:
        December 1, 2013 at 1:15 pm

        Good to hear 🙂

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  2. Silverdraco says:
    December 1, 2013 at 4:41 pm

    This new system, will it still be checked? Or can players build whatever they want? I mean what if people start creating things without a RP reason for doing so?

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    1. Brody says:
      December 1, 2013 at 4:47 pm

      To a certain extent, players will have free rein to build whatever they want – the MUSH equivalent of Minecraft, if they want to build an Uberfortress of DOOOOOM, so be it. But it only becomes part of the official grid with approval from the staff and submission of crafted counterparts representing new cities, buildings, starships, planets, universes and the like.

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  3. Narai says:
    December 1, 2013 at 11:44 pm

    Clarification required on one part..

    If your SP is converted to Quota.. how do you +craft the required components for items as they require SP?

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    1. Brody says:
      December 1, 2013 at 11:48 pm

      Don’t convert all your SP into quota. That would be my first recommendation. But this also opens the door for someone who has NO architectural skills on their +sheet to design a city with @dig and @desc, and hire a player with those skills to actually craft the designs.

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