Skip to content
OtherSpace MUSH

OtherSpace MUSH

Home of Wes Platt and OtherSpace MUSH

  • JoinTheSaga Links
    • Join the JTS Discord Community
    • Roleplaying Logs
  • Interesting Sites
    • SFWA
    • Brandes Stoddard
    • GameCritics
    • Indie Hangover
    • Tribality
    • RPGfix
  • Log In
  • Toggle search form
  • [NOTEWORTHY] Happy Birthday! June 3 #acting #amwriting #storytelling Noteworthy
  • 31 Days of OtherSpace No. 18: Porter’s Choice Fiction
  • Classic OtherSpace Log: Face of the Enemy MUSHes
  • Mars MUSHes
  • [NOSTALGIA] Lessons from a crusty, dusty old universe Uncategorized
  • Building a mystery MUSHes
  • OtherSpace Reboot: The Pinnacle Transmission MUSHes
  • On Dying OtherSpace

Roleplaying: 10 Starship Crew Plot Hooks

Posted on February 18, 2023 By Brody No Comments on Roleplaying: 10 Starship Crew Plot Hooks
  1. The New Recruit: A new crew member has just joined the ship, and must prove their worth to the rest of the crew.
  2. Sabotage: The crew must investigate and prevent sabotage attempts on the ship, which could be from an inside or outside source.
  3. Away Team: The crew must complete a dangerous away mission on a hostile planet, facing environmental hazards and hostile life forms.
  4. First Contact: The crew makes first contact with a new alien species, and must navigate cultural differences and potential hostilities.
  5. Mutiny: The crew must deal with a mutiny by a group of disgruntled crew members who disagree with the ship’s mission or captain.
  6. Space Pirates: The crew is attacked by space pirates who attempt to steal their cargo or take over the ship.
  7. Diplomacy: The crew must negotiate with other ships or alien species to resolve a conflict or achieve a common goal.
  8. Rescue Mission: The crew must rescue other ships or stranded crew members from dangerous situations, such as a damaged ship or a hostile planet.
  9. Smuggling: The crew is hired to smuggle illegal goods across the galaxy, and must avoid detection by law enforcement or rival smugglers.
  10. Betrayal: One of the crew members has betrayed the rest of the crew, and the remaining crew must confront and deal with the traitor.
MUSHes, Online Storytelling, OtherSpace Tags:OtherSpace, Roleplaying, Storytelling

Post navigation

Previous Post: Roleplaying: 5 Challenges of Playing a Hero
Next Post: Roleplaying: 10 Planetary Exploration Plot Hooks

Related Posts

  • Danu Chroi clarifies Galaxy Galleria tragedy MUSHes
  • [SLACK ROLEPLAYING LOG] Beta Ophiuchi #amwriting #storytelling #vanguard #otherspace MUSHes
  • Cerulean Twilight arc in forums MUSHes
  • [BOOKSTORE WINDOW] Eyes of the Stars #amwriting #storytelling Chiaroscuro
  • [SLACK ROLEPLAYING LOG] The Brothers Levante #vanguard #storytelling #amwriting MUSHes
  • [OTHERVIEW Q&A] Jeffe Kennedy Journalism

Leave a Reply Cancel reply

You must be logged in to post a comment.

Join the Saga Today

Pick your favorite client software and point it toward jointhesaga.com port 1790.

  • Gig changes ahead MUSHes
  • OtherSpace Reboot: I’ll Live If I Don’t Die Online Storytelling
  • [SLACK ROLEPLAYING LOG] Chilling Effect #amwriting #storytelling #otherspace Jointhesaga.com News
  • Star Wars: Reach of the Empire Reach of the Empire
  • Everything’s Broken Fiction
  • [CREATIVE WRITING EXERCISE] That moon landing moment Fiction
  • [NOSTALGIA] Lessons from a crusty, dusty old universe Uncategorized
  • Vanguard Press Conference – April 20th, 2550 Uncategorized

Copyright © 2025 OtherSpace MUSH.

Powered by PressBook News Dark theme