Skip to content
OtherSpace MUSH

OtherSpace MUSH

Home of Wes Platt and OtherSpace MUSH

  • JoinTheSaga Links
    • Join the JTS Discord Community
    • Roleplaying Logs
  • Interesting Sites
    • SFWA
    • Brandes Stoddard
    • GameCritics
    • Indie Hangover
    • Tribality
    • RPGfix
  • Log In
  • Toggle search form
  • [SOCIAL MEDIA] Reddit AMA thread Uncategorized
  • [SLACK ROLEPLAYING LOG] #rp-demaria: Fluffpaw MUSHes
  • [PARALLAX WORLDS] Nalhom MUSHes
  • [KNEE DEEP] Stop the presses: Meet Dan Osborne Game Design
  • [HOUSEKEEPING] Server maintenance alert! MUSHes
  • Cube MUSHes
  • [MOVIE REVIEW] Rogue One: A Star Wars Story Movie Reviews
  • MUSH Etiquette Uncategorized

Roleplaying: 10 Starship Crew Plot Hooks

Posted on February 18, 2023 By Brody No Comments on Roleplaying: 10 Starship Crew Plot Hooks
  1. The New Recruit: A new crew member has just joined the ship, and must prove their worth to the rest of the crew.
  2. Sabotage: The crew must investigate and prevent sabotage attempts on the ship, which could be from an inside or outside source.
  3. Away Team: The crew must complete a dangerous away mission on a hostile planet, facing environmental hazards and hostile life forms.
  4. First Contact: The crew makes first contact with a new alien species, and must navigate cultural differences and potential hostilities.
  5. Mutiny: The crew must deal with a mutiny by a group of disgruntled crew members who disagree with the ship’s mission or captain.
  6. Space Pirates: The crew is attacked by space pirates who attempt to steal their cargo or take over the ship.
  7. Diplomacy: The crew must negotiate with other ships or alien species to resolve a conflict or achieve a common goal.
  8. Rescue Mission: The crew must rescue other ships or stranded crew members from dangerous situations, such as a damaged ship or a hostile planet.
  9. Smuggling: The crew is hired to smuggle illegal goods across the galaxy, and must avoid detection by law enforcement or rival smugglers.
  10. Betrayal: One of the crew members has betrayed the rest of the crew, and the remaining crew must confront and deal with the traitor.
MUSHes, Online Storytelling, OtherSpace Tags:OtherSpace, Roleplaying, Storytelling

Post navigation

Previous Post: Roleplaying: 5 Challenges of Playing a Hero
Next Post: Roleplaying: 10 Planetary Exploration Plot Hooks

Related Posts

  • 31 Days of OtherSpace No. 31: New Client Fiction
  • Roleplaying: 10 Hooks for a Futuristic Journalist MUSHes
  • Crafting: Jobs are back on a paying basis MUSHes
  • [HOUSEKEEPING] OtherSpace: From MUSH to Slack Game Design
  • [IC NEWS] Parallax Weather Report 1/25/2650 Jointhesaga.com News
  • Just another excuse for change? MUSHes

Leave a Reply Cancel reply

You must be logged in to post a comment.

Join the Saga Today

Pick your favorite client software and point it toward jointhesaga.com port 1790.

  • [REVIEW] Independence Day: Resurgence Movie News
  • 31 Days of OtherSpace No. 30: Underestimation Fiction
  • OtherView Flashback: Looking into the future with Greg Bear Journalism
  • RoE Update #4 Reach of the Empire
  • Panderyn to lead station construction MUSHes
  • You had one job to do… Journalism
  • Overheard on Jointhesaga.com – 7/13/16 Jointhesaga.com News
  • 31 Days of OtherSpace No. 23: Fallen Friend Fiction

Copyright © 2025 OtherSpace MUSH.

Powered by PressBook News Dark theme