Games like OtherSpace aren’t for everybody.
They require the sort of person who:
- Likes to read.
- Likes to write.
- Likes to experiment with cause and effect.
- Likes to fly by the seat of their pants, crafting dialogue in real-time.
It’s like a LARP – live action role-playing game – in that participants assume roles that evolve over time. It’s like a tabletop game in that the game’s staffers act as referees or “dungeon masters” for the participants. It’s like theater in that the participants are actors performing roles – sometimes dramatic, sometimes comedic, and sometimes tragic.
But LARPs may meet once a month or so. Tabletop gaming groups might get together once a week. Theater groups may put on one or two shows a season.
OtherSpace is online around the clock every day. Our participants come from all over the world. Events occur in real-time. One day in the real world equals one day in the game. When major story arcs are in progress, missing a few days might result in returning to find the universe fundamentally changed or, at the very least, embroiled in some kind of crisis that potentially affects where your character can travel. So, above all else, you’ll find that OtherSpace differs from all these other forms in that it requires a commitment of attention, creative effort, mental flexibility, patience, and time.
That makes it an acquired taste for a rather limited audience.
However, if you’re willing to make the commitment, it can pay off in the satisfaction of creating a memorable character who experiences epic space opera adventures while making friends with strangers from across the globe.