Skip to content
OtherSpace MUSH

OtherSpace MUSH

Home of Wes Platt and OtherSpace MUSH

  • JoinTheSaga Links
    • Join the JTS Discord Community
    • Roleplaying Logs
  • Interesting Sites
    • SFWA
    • Brandes Stoddard
    • GameCritics
    • Indie Hangover
    • Tribality
    • RPGfix
  • Log In
  • Toggle search form
  • [BRAIN CANDY] Some RL headlines of note for Feb. 1, 2017 Science News
  • [SLACK ROLEPLAYING LOG] #rp-exploration: Drill #amwriting #storytelling #roleplaying #OtherSpace MUSHes
  • Classic OtherSpace Log: Deals With Devils, Part I MUSHes
  • Precautions and Poker MUSHes
  • OtherSpace Reboot: Ulm Station MUSHes
  • Cryptic holoposters appearing throughout Ancient Expanse MUSHes
  • [OTHERSPACE AUDIO LOG] No. 6: “Interlude With A Vampire” MUSHes
  • RoE Update #2 Reach of the Empire

Long time hooked…

Posted on November 3, 2013 By Brody No Comments on Long time hooked…

Zork was my gateway drug.

Using a relatively basic command parser, this text-only computer adventure game by Infocom allowed a single player to explore a grid of rooms, solving puzzles and gathering treasure, all the while trying to avoid being devoured by a grue in dark chambers.

zorkreviewimage

I had no idea when I first played Zork, back in the 1980s, that my explorations of the Great Underground Empire would lead to my work on OtherSpace.

But Zork and other Infocom games undeniably served as the basic foundation for what would become my pet project for the past 15 years (and counting).

In the mid-1990s, I played a MUD (multi-user dimension) for the first time. It was called Infinity. Like Zork, it was text-based, with a grid of rooms and puzzles to solve. The difference, however, was that I could interact with other players from around the world in the same virtual space.

I enjoyed the diversion while the novelty lasted.

Ultimately, though, I found myself drawn instead to another multi-player text-based game called TOS TrekMUSE. This game, inspired by Star Trek‘s original series with Captain Kirk and Mr. Spock, didn’t have built-in puzzles to solve. It required players to submit a character biography that proved they grasped the theme. It had a coded space system, so players who joined Starfleet might be assigned as crew to virtual starships, such as the Yorktown and the Excelsior.

Read More “Long time hooked…” »

Online Storytelling

You had one job to do…

Posted on November 3, 2013November 3, 2013 By Brody No Comments on You had one job to do…

Few things get my eye twitching like I’m Chief Inspector Dreyfus in “The Pink Panther” than a lead in a newspaper article like this:

“Fifty people gathered together at GreenSpacePark on Saturday for the Shiny Happy Music Festival.”

It’s not that an opening sentence such as this is technically wrong. The problem instead is that it’s a cop-out that cheats the reader (and the writer) of whatever the actual story might be.

Read More “You had one job to do…” »

Journalism

Men Without Hats, Men With Vision

Posted on November 3, 2013 By Brody No Comments on Men Without Hats, Men With Vision

Here’s a goofy essay that I wrote on the web back in 2003. Saving it here for posterity:

In 1983, the United States was under the grip of a brutal dictator with a penchant for jellybeans and happy-go-lucky quips about nuclear annihilation in close proximity to live microphones. Betamax videocassette recorders were the rage. And an upstart network called MTV dared to make a go of showing music videos around-the-clock.

Yes, indeed, the fertile media in that cultural petri dish proved perfect for the adulation due a band known as Men Without Hats and their classic musical missive, The Safety Dance.

Read More “Men Without Hats, Men With Vision” »

Essays

Everything’s Broken

Posted on November 3, 2013November 20, 2013 By Brody No Comments on Everything’s Broken

“Everything’s broken,” she said. It was hard for him to argue. The Nall hadn’t left much standing on this block when they pulled out of the Llivori capital on Kamsho. Their home, on the third floor of the Jarmol Building, had two fully collapsed walls. Most of the furniture that hadn’t been blown out onto…

Read More “Everything’s Broken” »

Fiction, MUSHes, Online Storytelling, OS Lore, OtherSpace, Short Stories

Posts pagination

Previous 1 … 133 134 135 … 151 Next

Join the Saga Today

Pick your favorite client software and point it toward jointhesaga.com port 1790.

  • Classic OtherSpace Log: Deals With Devils, Part III MUSHes
  • IC NEWS POST: Shuttle network reports outages MUSHes
  • MUSH 201: Basic Event Planning OtherSpace
  • Saga Point paychecks distributed MUSHes
  • Classic ROE Log: Bargain Hunting MUSHes
  • Character Fodder No. 1: Facing the end Fiction
  • Sharpening my scythe MUSHes
  • Classic ROE Log: Conflict in the Clouds MUSHes

Copyright © 2025 OtherSpace MUSH.

Powered by PressBook News Dark theme