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Player builders retired

Posted on January 3, 2014January 3, 2014 By Brody No Comments on Player builders retired

With the advent of Operation Sandbox and the ability of all players to build on the MUSH, we no longer need the handful of special builder characters that were made available to a handful of players. As of today, those characters have been retired and their rooms and objects have been assigned to actual player…

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MUSHes, Online Storytelling, OtherSpace

Would you like The Force with that?

Posted on December 28, 2013 By Brody No Comments on Would you like The Force with that?

Several management types sat at tables in the McDonald’s dining room, holding a breakfast meeting while I munched on a burrito. The senior manager leading the meeting made a comment: “You’ll find that in your R2D2 report.” No one around the table giggled. No one made humming lightsaber noises. Everyone kept a straight face. I…

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Journalism, Non-Fiction, Sample Columns

The motto for 2014: “Tell a story”

Posted on December 24, 2013 By Brody No Comments on The motto for 2014: “Tell a story”

It’s been a hectic, amazing year.

For me, on the personal front, I remarried in March and in May became father to an adopted infant boy.

At work, I went from education reporter to news editor in the spring and by the end of summer became a hybrid news editor/crime reporter.

On the OtherSpace front, I started a new “isolated” style of story arc with Colchek, taking a handful of players aboard Comorro Station to an alien universe where they could be caught in the crossfire of a war for freedom.

For a few months, though, that storyline faltered because of the intense increase in the demands on my time by both fatherhood and journalism. It’s just been impossible to find reliable blocks of three or four hours a pop to run events on a consistent basis.

I’m sorry about that.

Luckily, most (if not all) the players involved in the Comorro arc have multiple characters who can stay active back in the home universe. So, when things are in a lull aboard Comorro, there’s still someone to play with back in the Ancient Expanse.

But I want (need) the arc to plunge onward and, thanks to some encouragement from the players involved, we’re managing the adventure using posts in the game forums. It’s like an experiment we tried on a broader scale in the past, employing play-by-post techniques, but it may prove a better fit for us when it comes to small-group adventures.

I can make time – a few minutes here and there – between feedings and reporting on gang violence to post about what the True Children are doing to make life interesting for our heroes.

I miss the immediate gratification of real-time literary riffing in scenes, but the forum posts are a better alternative than inert silence.

And while we explore what’s next in the evolving narrative, we’re also thinking about what’s next with the game itself.

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MUSHes, Online Storytelling, OtherSpace

RoE #8

Posted on December 23, 2013 By Narai 3 Comments on RoE #8

To Infinity… and Beyond! The shuttle system has been installed thanks to the staff! All planets are now connected! With that, the first major milestone in the develop of Star Wars: Reach of the Empire has been reached – the main infrastructure has been set. The game is playable in its current condition. What’s next?…

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Reach of the Empire

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