STELLAR CONSORTIUM OR FRINGE
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CASTORI |
Bear-like psionic aliens with an affinity for gadgets and technology who dwell in tree cities that dominate the heavily forested planet Castor. Their native traits include Furred Skin and Telepathic Potential. |
CENTAURAN |
Floating crystalline jellyfish-like creatures with dangling tentacles. Extremely cold shells, which are also very brittle. Asexual creatures that spawn their own offspring every seven years. Their native traits include Superior Psionics, Telepathic Potential, Inorganic Life-Form, Telekinetic Potential, Spinerettes, and Levitation. |
DEMARIAN |
Bipedal cat-like people who dwell in a feudalistic society ruled by a Senate and several noble houses. Prone to intrigue and battles of honor. Their native traits include Superior Resolve, Claws, Inferior Academics, Superior Agility, Fangs, Furred Skin, and Prehensile Tail. |
G’AHNLI |
Fish-like people who travel among airbreathers in water-filled hovertanks. Commerce is their life and their government. Their native traits include Scaled Skin, Functional Gills, and Telepathic Potential. |
HUMAN |
Originally from Earth, these resourceful bipedal sentient creatures have managed to spread across the stars to colony worlds such as Luna, Mars, Sivad, Ungstir, and Quaquan. No native traits specific to this species. |
ODARITE |
Bug-like people with four arms and two legs, spawned from a queen, and heavily focused on mercantile dealings. Their native traits include Superior Resolve, Superior Agility, Superior Management, Superior Endurance, Inferior Perception, Inferior Academics, Inferior Husbandry, Multiple Arms, Functional Wings, Claws, and Carapace. |
PHYRRIAN |
Mechanoid lifeforms built under the careful observation of the Overmind, the master intelligence that dwells in Task Matrix Central on Phyrria. Their native traits include Mechanical Life-Form, Superior Science, Superior Engineering, Superior Endurance, Superior Computer, Superior Agility, Inferior Persuasion, and Inferior Husbandry. |
SHOHOBIAN MYSTIC |
Cryptic seers of prophecy from the planet Val Shohob. Their native traits include Telepathic Potential, Psychic Potential, Telekinetic Potential, and Superior Psionics. |
TIMONAE |
Cousins of the Shohobian Mystics who come from a society that puts much less faith in prophecy and more on random chance. Their native trait is Lucky. |
ZANGALI |
Hulking lizard-like bipedal creatures who stand about seven feet tall on average and have an intense code of honor. Their native traits include Claws, Scaled Skin, Superior Strength, Inferior Persuasion, and Inferior Agility. |
PARALLAX
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GRIMLAHDI |
Cousins of the taller and fiercer Zangali, these lizard-like bipedal creatures average about five or six feet tall and vowed fealty to the Nall to avoid slaughter. Their native traits include Superior Persuasion, Superior Endurance, Superior Academics, and Inferior Agility. |
MEKKE |
Distant cousins of the Odarites, these flightless insectoids are a servant race of the Nall and develop many weapons used by the Clawed Fist Fleet. Their native traits include Multiple Arms, Carapace, and Telepathic Potential. |
NALL |
Velociraptor-like bipedal creatures, most no taller than three feet, who worship a goddess named Nalia and seek to compensate for their small stature by conquering everything in their path. Also driven by a strong sense of honor. Their native traits include Claws, Fangs, Scaled Skin, Fearsome Presence, Superior Resolve, Superior Agility, Inferior Persuasion, Inferior Performance, Superior Strength, and Superior Unarmed. |
VOLLISTAN LIGHT SINGER |
Cousins of both the Timonae and the Shohobian Mystics, averaging seven feet in height and capable of generating a colorful aura that reflects their mood, those enlisted by the Nall as interrogators are commanded to subdue those auras. Their native traits include Telepathic Potential, Telekinetic Potential, Luminescent, and Superior Psionics. |
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