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Classic ROE Log: A Fallen Hope

Posted on December 1, 2013December 1, 2013 By Brody No Comments on Classic ROE Log: A Fallen Hope

A Fallen Hope: The event that kicked off Star Wars: Reach of the Empire…

Cantina <Mos Eisley: Tattooine>

As you step down into this dark, smoke-filled room, the first thing you notice is the wide variety of alien races represented by the bar patrons. The Cantina is usually a crowded place, its business fueled by the nearby spaceport. Smugglers and pirates, bounty hunters and merchants, thugs, pickpockets, rogues and criminals of all sorts gather around the round tables that are set too close together in the shadows and along the walls, sipping dark, exotic looking drinks and discussing all manner of business, legal or illegal. Against the lefthand wall runs the bar, where customers seated at stools or standing between them try to get the attention of the overweight, grungy-looking bartender who scowls and eyes the crowd darkly as he serves up drinks.

The buzz of the Cantina is normally covered by the upbeat music of Fig’rin D’an and the Modal Nodes, the famous all-Bith band. The short, hairless aliens play their exotic flute-like instruments tirelessly, as what little light to be found in the bar glints off their pale white skin and their dark, glassy eyes that are set close above their mouths. Most of the customers seem to ignore the band, although the music provides nice cover for private conversations.
Privacy and caution are the bywords here, as many of the patrons have no desire to be found and many others are dangerously unpredictable. Fights are not uncommon here, and deaths even less so, as the few imperial patrols on Tatooine rarely bother to enter this place. To say the Cantina is “a little rough” would be an overwhelming understatement.

Still, for those with the right connections or the right money, the Cantina is a great place to find whatever you need in Mos Eisley, including transportation away from this sandblown planet. Most of the best pilots who come to Tatooine can be found here, and for a price may be induced to provide discrete transportation for passengers and cargo.

Alrez steps into the darkened cantina with the air of a man returning to a long-forgotten home.

Chewbacca begins to work on his drink, keeping an eye on the occupants of the bar.

Sowyn leans her small body against the bar between a Wookie and Fenriz. She holds a small glass of purple liquid in her hand. Having just sniffed it she takes a tiny taste and coughs, covering her mouth with one slim hand, “Wow… that is sweet and does kick.”

Cold. Dispassionate. Icy. Such is the regard that Boba Fett gives the room as he enters the Cantina. His helmetted visage briefly scans the room, but if he sees anything or anyone significant to him, none can tell. He moves toward a table in the shadows near the back, and sits with his back to the wall.

Alrez strolls over to the bar and tries in vain to get the bartenders’s attention.

Into the tavern steps the bartender, Wuher, who is leading a bald man in a grubby brown jumpsuit, gleaming monacle. The man with Wuher is carrying some kind of battered toolbox. Wuher grumbles as he walks: “Of all the times for the holo array to conk out…” 

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MUSHes, Online Storytelling, Reach of the Empire, ROE Roleplaying Logs, Uncategorized

Classic OtherSpace Log: Ambulance Chasing

Posted on December 1, 2013 By Brody No Comments on Classic OtherSpace Log: Ambulance Chasing

Nemoni pirates attack Ungstir, but that doesn’t stop a defense attorney from doing his job!
Residential District

A model of efficiency in both design and use of materials, the residential district of the Ungstiri community of Resilience consists of a series of caverns that once served the planetoid’s mining operations – which were moved deeper into the world remnant after the Ungstiri were forced to make their home on this last surviving chunk of the shattered colony planet.

The twisting passages lead to various caverns that have been converted into “hole-in-the-wall” habitats, home to extended, multigenerational families. The Ungstiri are a tight-knit, stick-together people, and often connect to each other’s homes and share in the responsibilities for raising and caring for the offspring.

Some communal caverns are used for teaching centers, while a few toward the surface of the planetoid provide windows onto the cosmos where Ungstiri may go to pay tribute to the spirits that guide them.

Jacob walks through the smoky haze between the district and the commons, briefcase in hand, coughing and waving his hand in front of his face.

Red Wolf inhales to yell to Mrs. McGrath, but only gets a lungful of smoke, starting a coughing fit as his eyes stream with tears. He keeps a tight hold on Teel’s hand, starting to lead towards the sound of the voice.

Teel and Red Wolf are deep in the residential district, staggering through the smoke towards the McGrath home. Coughing, Teel lowers her head, weakly yelling, “…ma?”

Jacob works his way through the smoking nightmare of the residential district, coughing. “Is there…*gak!* someone in charge *glurg!* around here?”

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MUSHes, Online Storytelling, OS Roleplaying Logs, OtherSpace

Saga Point paychecks distributed

Posted on December 1, 2013 By Brody No Comments on Saga Point paychecks distributed

Saga Point Paychecks have been distributed for the month! If your character was active in the past 30 days, they should have received points based on their achievement badges.

MUSHes, Online Storytelling, OtherSpace

Operation Sandbox

Posted on December 1, 2013December 3, 2013 By Brody 7 Comments on Operation Sandbox

We’re kicking off a pilot program that’s geared toward giving players more independence and power over the worlds they call home on OtherSpace. Basically, every player can become a grid builder on the MUSH, creating new starship prototypes, house designs, cities – even entire planets.  Exchange Saga Points for quota to increase the number of…

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MUSHes, Online Storytelling, OtherSpace

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