Skip to content
OtherSpace MUSH

OtherSpace MUSH

Home of Wes Platt and OtherSpace MUSH

  • JoinTheSaga Links
    • Join the JTS Discord Community
    • Roleplaying Logs
  • Interesting Sites
    • SFWA
    • Brandes Stoddard
    • GameCritics
    • Indie Hangover
    • Tribality
    • RPGfix
  • Log In
  • Toggle search form
  • IC NEWS POST: Earth man smothers in Fizzy Cake wrappers MUSHes
  • [OTHERSPACE FLASHBACK] News from February 2001 Jointhesaga.com News
  • Telecommuter’s Lament #amwriting #storytelling #struggles Essays
  • Sermon: Magpies for memes Essays
  • [REVIEW] Beam me back up, Scotty Movie News
  • The furry Fourth of July kitchen bomb Sample Columns
  • [NOTEWORTHY] Famous Birthdays 1/29 Noteworthy
  • Roleplaying: 5 Challenges of Playing a Rogue MUSHes

Resource node changes coming soon

Posted on December 7, 2013December 7, 2013 By Brody 3 Comments on Resource node changes coming soon

Two important changes are coming to resource nodes that provide crafting resources on the MUSH.

First, when you craft Raw Aluminum from an Aluminum Node, for example, it will generate a total of three units of Raw Aluminum and consume the node.

Second, Aluminum Nodes – and all other resource nodes – will be craftable by anyone with the skills to use them assuming the room contains an appropriate “potential node.” Own a world that should have potential nodes for minerals and other materials? Let me know via +str.

Will be working on this during the next week or so.

MUSHes, Online Storytelling, OtherSpace Tags:Crafting, Dominion, OtherSpace, Resource Nodes

Post navigation

Previous Post: Thanks to Walt for inspiring imagination
Next Post: Randomonday 12/9/2013

Related Posts

  • Roleplaying: 10 Starship Crew Plot Hooks MUSHes
  • [SLACK ROLEPLAYING LOG] #rp-tominkora: Fool’s Errand MUSHes
  • 31 Days of OtherSpace No. 12: Reversal Fiction
  • Luna MUSHes
  • Some ripping on the reboot MUSHes
  • OtherSpace: Recommended reading and viewing OtherSpace

Comments (3) on “Resource node changes coming soon”

  1. Silverdraco says:
    December 8, 2013 at 5:06 am

    Yesterday on the public channel some interesting questions where posted. I thought of sharing them here for future reference. the below text is a direct copy from the text of saterday December 7th 2013.

    Laughing Bear Alhambra says, “Hm. Can you still buy potential nodes for your world?”
    Needs a Bigger Boat Brody says, “You’ll be able to request basic nodes – Mineral, etc. – for free via +str. The rest, rather than requesting, would simply be crafted in that location, by you. Effectively, it’s the same thing as buying with SP.”
    Laughing Bear Alhambra says, “Oh neato!”
    Laughing Bear Alhambra will have to go find her list of things… around here somewhere…
    Needs a Bigger Boat Brody says, “Baile coffee fields would need one of the new Crop Potential Nodes, for example.”
    Needs a Bigger Boat Brody says, “(Once I make that!)”
    Narai says, “So Aluminum nodes are used up right away, huh?”
    Needs a Bigger Boat Brody says, “Yeah, but the output multiple units.”
    Needs a Bigger Boat Brody says, “*they”
    Thats no moon, its a space station. Xanya says, “and the nodes that are curently on planets?”
    Needs a Bigger Boat Brody would like, someday, to provide variance in the yields based on skill. But until that day…!
    Laughing Bear Alhambra says, “and the ‘potential’ nodes don’t go away?”
    Narai says, “Won’t it get annoying to keep putting down nodes though once used? Especially for those making prototypes and stuff, that aluminum doesn’t last long when you need a shit ton :P”
    Needs a Bigger Boat Brody says, “Potential nodes don’t go away.”

    Log in to Reply
  2. Silverdraco says:
    December 8, 2013 at 5:09 am

    I still have one question about these changes. just something I want to be 100% sure of.
    These changes will only effect the resource nodes and not effect the materials required to craft something like a starship or a backpack or even a pda?

    Log in to Reply
    1. Brody says:
      December 8, 2013 at 11:55 am

      I am not currently planning a revamp of component requirements for those items.

      Log in to Reply

Leave a Reply Cancel reply

You must be logged in to post a comment.

Join the Saga Today

Pick your favorite client software and point it toward jointhesaga.com port 1790.

  • Telecommuter’s Lament #amwriting #storytelling #struggles Essays
  • Ancient Expanse News: Noted Tupai operative missing MUSHes
  • IC NEWS POST: Rights group wants Demaria out of Consortium MUSHes
  • OtherSpace Reboot: Room With A View, Part 2 MUSHes
  • Crankiness in a week of thanks Journalism
  • [SLACK ROLEPLAYING LOG] #rp-space: Warriors at the Wall MUSHes
  • [SCIENCE] Booze-spewing comet! Uncategorized
  • Turning up the heat Journalism

Copyright © 2025 OtherSpace MUSH.

Powered by PressBook News Dark theme