Skip to content
OtherSpace MUSH

OtherSpace MUSH

Home of Wes Platt and OtherSpace MUSH

  • JoinTheSaga Links
    • Join the JTS Discord Community
    • Roleplaying Logs
  • Interesting Sites
    • SFWA
    • Brandes Stoddard
    • GameCritics
    • Indie Hangover
    • Tribality
    • RPGfix
  • Log In
  • Toggle search form
  • Make yourself at home in another world Uncategorized
  • [GAME DEV] Touched by a robot – running afoul of reddit Essays
  • State may consider 11 new charter schools in Durham Journalism
  • Community continues to rally for “Kailey Bear” Sample News Articles
  • Sometimes luck trumps preparation Journalism
  • Classic OtherSpace Log: Intolerance MUSHes
  • Looking Back: Some RL events from 1998! MUSHes
  • He would not be deterred Sample Editorials

Resource node changes coming soon

Posted on December 7, 2013December 7, 2013 By Brody 3 Comments on Resource node changes coming soon

Two important changes are coming to resource nodes that provide crafting resources on the MUSH.

First, when you craft Raw Aluminum from an Aluminum Node, for example, it will generate a total of three units of Raw Aluminum and consume the node.

Second, Aluminum Nodes – and all other resource nodes – will be craftable by anyone with the skills to use them assuming the room contains an appropriate “potential node.” Own a world that should have potential nodes for minerals and other materials? Let me know via +str.

Will be working on this during the next week or so.

MUSHes, Online Storytelling, OtherSpace Tags:Crafting, Dominion, OtherSpace, Resource Nodes

Post navigation

Previous Post: Thanks to Walt for inspiring imagination
Next Post: Randomonday 12/9/2013

Related Posts

  • [SLACK ROLEPLAYING LOG] #rp-demaria: Whitepelt MUSHes
  • [OTHERSPACE AUDIO LOG] No. 1: “Not Rapid, but Reliable” Jointhesaga.com News
  • OtherView Flashback: A Chat of Ice and Fire – 2000 MUSHes
  • [SLACK ROLEPLAYING LOG] #rp-demaria – No One of Consequence MUSHes
  • OtherSpace Reboot: Less Than Texas MUSHes
  • 31 Days of OtherSpace No. 28: Ticket to Ride Fiction

Comments (3) on “Resource node changes coming soon”

  1. Silverdraco says:
    December 8, 2013 at 5:06 am

    Yesterday on the public channel some interesting questions where posted. I thought of sharing them here for future reference. the below text is a direct copy from the text of saterday December 7th 2013.

    Laughing Bear Alhambra says, “Hm. Can you still buy potential nodes for your world?”
    Needs a Bigger Boat Brody says, “You’ll be able to request basic nodes – Mineral, etc. – for free via +str. The rest, rather than requesting, would simply be crafted in that location, by you. Effectively, it’s the same thing as buying with SP.”
    Laughing Bear Alhambra says, “Oh neato!”
    Laughing Bear Alhambra will have to go find her list of things… around here somewhere…
    Needs a Bigger Boat Brody says, “Baile coffee fields would need one of the new Crop Potential Nodes, for example.”
    Needs a Bigger Boat Brody says, “(Once I make that!)”
    Narai says, “So Aluminum nodes are used up right away, huh?”
    Needs a Bigger Boat Brody says, “Yeah, but the output multiple units.”
    Needs a Bigger Boat Brody says, “*they”
    Thats no moon, its a space station. Xanya says, “and the nodes that are curently on planets?”
    Needs a Bigger Boat Brody would like, someday, to provide variance in the yields based on skill. But until that day…!
    Laughing Bear Alhambra says, “and the ‘potential’ nodes don’t go away?”
    Narai says, “Won’t it get annoying to keep putting down nodes though once used? Especially for those making prototypes and stuff, that aluminum doesn’t last long when you need a shit ton :P”
    Needs a Bigger Boat Brody says, “Potential nodes don’t go away.”

    Log in to Reply
  2. Silverdraco says:
    December 8, 2013 at 5:09 am

    I still have one question about these changes. just something I want to be 100% sure of.
    These changes will only effect the resource nodes and not effect the materials required to craft something like a starship or a backpack or even a pda?

    Log in to Reply
    1. Brody says:
      December 8, 2013 at 11:55 am

      I am not currently planning a revamp of component requirements for those items.

      Log in to Reply

Leave a Reply Cancel reply

You must be logged in to post a comment.

Join the Saga Today

Pick your favorite client software and point it toward jointhesaga.com port 1790.

  • Getting out of our own way MUSHes
  • Randomonday 12/9/2013 MUSHes
  • [NOTEWORTHY] June 13: Happy birthday, Basil Rathbone! #acting #storytelling Noteworthy
  • Summer theater camp explores “Whatif” Sample News Articles
  • [SLACK ROLEPLAYING LOG] #rp-luna: Moonbomb MUSHes
  • OtherView Flashback: Looking into the future with Greg Bear Journalism
  • OtherSpace Reboot: The Pinnacle Transmission MUSHes
  • IC News Post: Hackers score genetic motherlode MUSHes

Copyright © 2026 OtherSpace MUSH.

Powered by PressBook News Dark theme