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Category: Video Game News

[KNEE DEEP] Concept art, development prototype gallery

Posted on July 8, 2016 By Brody No Comments on [KNEE DEEP] Concept art, development prototype gallery
[KNEE DEEP] Concept art, development prototype gallery

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Game Design, Knee Deep, Video Game News

The noir will be with you…always

Posted on July 8, 2016July 10, 2016 By Brody No Comments on The noir will be with you…always
The noir will be with you…always

Even though Knee Deep’s a swamp noir adventure in a tacky little Florida town instead of a galaxy far, far away, it owes a lot to the Star Wars movies. I first watched Star Wars in the cinema at Orlando Fashion Square in 1977. Nearly 40 years later, you’ll hear a little Han Solo snark…

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Game Design, Knee Deep, Video Game News

[DEV INTERVIEW] KINGDOM’s Thomas van den Berg

Posted on July 8, 2016 By Brody No Comments on [DEV INTERVIEW] KINGDOM’s Thomas van den Berg
[DEV INTERVIEW] KINGDOM’s Thomas van den Berg

Kingdom from Raw Fury Games is a popular curiosity, in which you’re a ruler traveling the realm on horseback and trying to defend your fortress against evil enemies. For this blog post, I asked developer Thomas van den Berg about his background and the process of turning the game into what it is today.  …

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Game Design, Journalism, Non-Fiction, Video Game News

Celebrating one-year anniversary of Knee Deep’s first act!

Posted on July 6, 2016July 6, 2016 By Brody No Comments on Celebrating one-year anniversary of Knee Deep’s first act!
Celebrating one-year anniversary of Knee Deep’s first act!

It seems like just yesterday Colin and I walked into the London Tobacco Dock for the first time to share Knee Deep with prospective players at EGX Rezzed. How has it already been a year since the launch of Act 1 on Steam? Time flies by like tourists in nondescript rental cars blithely zooming past…

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Game Design, Knee Deep, Video Game News

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