Skip to content
OtherSpace MUSH

OtherSpace MUSH

Home of Wes Platt and OtherSpace MUSH

  • JoinTheSaga Links
    • Join the JTS Discord Community
    • Roleplaying Logs
  • Interesting Sites
    • SFWA
    • Brandes Stoddard
    • GameCritics
    • Indie Hangover
    • Tribality
    • RPGfix
  • Log In
  • Toggle search form
  • Roleplaying: 5 Challenges of Playing a Hero MUSHes
  • Unexpected Opponent Fiction
  • [SLACK ROLEPLAYING LOG] Survival Instinct #amwriting #storytelling MUSHes
  • Star Wars: Reach of the Empire Reach of the Empire
  • [NOSTALGIA] Long time hooked… Uncategorized
  • Ulm Station team close on FTL project MUSHes
  • [SLACK ROLEPLAYING LOG] New Friends Come to Visit #storytelling #roleplaying #OtherSpace #impiruilbaile MUSHes
  • Just another excuse for change? MUSHes

Tag: Development News

Too much noise? Focus on the signal.

Posted on March 10, 2014 By Brody 18 Comments on Too much noise? Focus on the signal.

So, the more we talk about simplifying systems on OtherSpace – making gigs easier to handle, drastically cutting the resource chain in crafting, tweaking how skills are rolled – the more I think we’re not going far enough. I’ve expressed resistance in the past to ditching some of my darlings, such as badges and gigs…

Read More “Too much noise? Focus on the signal.” »

MUSHes, Online Storytelling, OtherSpace

Join the Saga Today

Pick your favorite client software and point it toward jointhesaga.com port 1790.

  • Breaking Bad: My occasional role as villain Online Storytelling
  • Classic OtherSpace Log: Abduction MUSHes
  • Extra Life 2014 Marathon RP: Albert Online MUSHes
  • Knee Deep Update: The Naked Narrative Fiction
  • [BRAIN CANDY] News of note for Feb. 7 Noteworthy
  • Knee Deep’s play is the protagonist Game Design
  • First FTL test pilot announced MUSHes
  • Meanwhile, an update… MUSHes

Copyright © 2026 OtherSpace MUSH.

Powered by PressBook News Dark theme