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Olympus-Logo.jpg
Olympus-Side.jpg

The Olympus is a large spaceship that used to be a Hekayan science vessel but has since been taken over by a OtherVerser crew.

It is now a trade vessel, traveling between the various planets in the Hiverspace galaxy as a gypsy convoy, taking cargo and crafters with it to profit upon a moving service. The Olympus usually reserves fuel and stays stationary, and can remain self contained with it's recommended operating crew for upwards of 8 months if fully stocked. On a skeleton crew, this can almost double.

Crew

Commander Vadim
Commodore Tiana Ryoleli

Security Chief Varal
Security Officer Jack (NPC)
Security Officer Roland (NPC)

Chief Medical Officer Marina
Backup Doctor Alandra
Doctor Dr. Sexy (NPC)

Pilot Jane
Pilot Fauze
Navigator KiKu (NPC)

Chief Engineer Tryg
Engineer In Training Lain
Engineer DS-3633
Engineer Bob (NPC)

Botanist Ariod

Resident Rillitan Ryoleli
Resident Reode
Resident Lila
Associate Tharsis Avatar
Associate Jaswinder

Rooms on the Olympus

Deck 1 - Landing Bay

 DECK 1                         LANDING BAY

Words of Hekayan painted onto the domed walls of this large room designate this area as the Landing Bay. This area is large enough to contain several small ships or a few medium to large sized ships. The domed roof opens up in the middle, allowing ships to exit and enter the ship at a vertical to the artificial gravity field, when the massive bay doors are open, two atmospheric shields are raised to contain the oxygen and atmosphere in this area. In the case of an emergency, the entire landing bay can be kept without atmosphere, and anyone inside it should hope to be in a space suit.

There is a framework in the center of the circular bay, hanging warning signs are marked CAUTION in Hekayan. Many manual passages run down towards DECK 2 but the main method of transport for large parties of visitors, or anyone with cargo, is the service elevator which sits perfectly central of the bay. Around this service elevator are both the security and decontamination services.

Service Lift

There is a service lift.

Decontamination Services

Decontaminate!

Radiation monitors

Security Zone

NPCs love this area. It has a scanner for weapons. Take off your shoes.

Ship Repair Station

This sits in the back of the landing bay.

Deck 2

 DECK 2                          SERVICE LIFT
                                      |
               MESS HALL  -  STARBOARD CORRIDOR  -  CREW QUARTERS
                   |                  |              |
                KITCHEN               |        CAPTAINS QUARTERS
                                      |
                                      |
                   REC ROOM  -  PORT  CORRIDOR  -  MEDICAL FACILITIES
                                  |       |
                       COMMAND CENTER    CRAFT HALL

Starboard Corridor

This corridor has a notable curve to it as it begins a lazy circle around the inside of DECK 2. The bulkheads are stained with a hint of a rust colored substance that somebody seems to have tried to clean. Some patches still remain.

Along the outside bulkhead of the corridor are two hatchways leading out, both marked in Hekayan painting and Terrestial Standard, Crew Quarters and Mess Hall. The starboard corridor opens out to the service elevator, which is located center forward of this floor. Surrounding the service elevator in a half moon shape, and taking up the largest majority of the ships core, is the Command Center. The entrance to which seems to be on the other side of the ship.

At the far ends of the corridor are open hatchways, both lead around into the Port Corridor, and are marked as such.

Port Corridor

This corridor has a notable curve to it as it begins a lazy circle around the inside of DECK 2. The walls here are covered in a rust colored substance that seems to have oozed down the walls almost as if having leaked from above; attempts have been made to clean the wall, none seem to have been successful.

Along here are several hatch ways, each marked with words of Hekeyan painted on them, it seems someone has recently come along and written their meaning in Terran beneath, translating them into Med Bay, Craft Hall and Rec Room.

On the inside of circular corridor is a singular hatch, heavy set and durable, it appears to be a blast door. There is a small security panel embedded into the wall besides the doorway, and above, in Hekayan and Standard, it is clearly marked 'Command Center'.

Crew Quarters

Olympus-CrewQuarters.jpg

Whichever hatch you are entering from, this room opens up into quite a wide space, decorated with comfortable looking sofas in sociable arrangements.

One wall of the crew area is covered with projected images of the outside environment, whether that be the dark recesses of space or the busy activity of a nearby shipyard, all is displayed for the crew to see. The projector system can also be used to display important information such as presentation materials or films.

On the two adjacent walls are the crew quarters, each sectioned off by glass walls that can serve as either window or screen depending on what the inhabitant prefers. Toilets and washrooms are located in one end of the quarters.

Lotorian Swing Bar Set and a Commorro Station Model are here.

Captain's Quarters

Small in comparison to other rooms on the Olympus, the Captain's Quarters is still large enough to fit three people inside comfortably without feeling cramped. Although there are a few remnants of it's former owner, it's sparsely decorated, consisting mainly of a bed, a personal bathroom by way of a doorway, a holo-player, one easy chair, and finally a metal desk with accompany chair.

Even now that the ship has been claimed, this room seems to have had no recent activity inside it.


Individual Quarters

Rillitan's Quarters: This neat example of living space has almost nothing unique about it, other than the rack of guns hanging from the back wall.

Fauze's Quarters: Stuff.

Acran's Quarters:

Washrooms

These are pretty clean. Don't bend over for the soap?

Mess Hall

This wide and spacious rooms has all the appearence of a general eating area; rows of long benches and tables, pair of drink dispensers, and long buffet set near the back bulkhead nearby the doorway that leads into the kitchen. The general feel is unused, the previous crew long since abandoned it along with the rest of the ship.

Currently there's a few crates of non-perishable food set into a corner with a crudely fashioned together bar set up infront one of the drink dispensers, constructed from a few stools and a spare peice of counter top.

Kitchen

The kitchen opens out into the mess hall.

Recreation Hall

Originally made as an area for the ship's crew to get a while from their duties for a chance to relax, the rather sparse looking room has seen better days. Apparently, the owner of this ship didn't expect it's crew to do much relaxing, the room itself consists of a half circle of couches surrounding a holo-player set within the wall. A set of overstuffed chairs are opposite that, a small table in the middle with a stack of holos, their labels all written in Hekayan.

Medical Facilities

Olympus-MedicalBay.jpg

The medical wing is well apportioned, with a variety of lab equipment and technical gadgets available to assist in first aid, basic preventative medical care, and all but the most specialized of surgeries and trauma injuries. One corner is devoted to a cubby set up with a battered set of dog tags hanging on the doorway, denoting the area as belonging to M. Brentworth, Medical Doctor.

On the center bed is a hypospray with a note attached: FOR USE ON FAUZE IF NEEDED. MB

Life Support

This system is designed to keep the user in a meditated state while a doctor can see to them.

Medical Equipment

HIFU Equipment (High-Intensity Focused Ultrasound) scanner, cutter, Scapels, Tricorders, you name it. High tech imaging monitors. Fracture healing. http://dailyuw.com/2008/5/7/futuristic-medical-technology/


Craft Hall

Possibly hall dedicated to the crafting facilities on the ship.

Command Center

Olympus-CommandCenter.jpg

A wide room set into the of an oval, the Command Center is full of lights and sounds...usually. At current, only a small handfull of consoles appear to be operating, mainly kept on to keep an eye on the vital systems of the Olympus. Most of the other non-essential system have been powered down ever since the ship itself was abandoned, their screens black with only small red lights signaling they have power, but kept offline.

Besides the line of shut off consoles set into the back wall opposite of both sides of the hatch, while infront lie five station, each with it's own comfortable looking, Hekayan sized chair with the one laid in the center obviously being the command station. The two chairs set closest to the viewscreen most likely being Navigation and the Piloting stations. The others round out the rest of the ship's systems; Engineering, Tactical, and Communications.

Central Processing Core

Here is where the main power is.

Deck 3 - Engineering

 DECK 3           CARGO BAY  -  ENGINEERING  -  LABORATORIES
Olympus-Engineering.jpg

The lower floor of the Olympus opens out into the engineering section, the service elevator lowering central to the large power plant dedicated to running the ship. It has a distinctly industrial aesthetic, the layout has not been designed for comfort but for ease of use and efficiency.

There is a clearway running from the elevator base to the cargo bay doors, which open down into the forward part of the ship.

Workspace

The workspace in engineering is dedicated to providing an area in which problems with the various equipment can be taken, diagnosed and fixed aside from the main engineering sections.

It can also be used as a development area for mechanics and engineers, and is kitted out with the right equipment to do so.


Cargo Bay

Olympus-CargoBay.jpg

Hatch going out has an emergency seal.

The cargo bay opens out in the shape of an apple slice, the large domed exterior rounding back into a flat wall. The service elevator lowers down against this wall, remaining central and accessible.

The space is broken up into two floors, with metal rigging attached to the ceiling that follows the tracks for cargo cranes. This rigging is the only space available for

Smaller rooms open up around the circular rim, allowing

The lower floor of the cargo bay drops below the engineering section, and thus gravity field produced by it. Any cargo stored here is strapped down, else it would float freely.

Unlike the landing bay, the Cargo area has limited environmental controls. Oxygen is supplied, but is very thin.

Laboratories

Large counters line this room along with matching cabinets held to the walls above. In the center of the room are two large islands each with a sink and drawers for equipment. Scattered around the room are tall chairs that have been made to accomodate larger sized beings. Various bits pieces of equipment have been placed upon the counters.

Section 1

Botany Section

In the upper part of the laboratories is a large open space dedicated to fauna and flora. It has many rows of small plant houses, and harbors a length of ultraviolet lights, creating one of the more natural feeling rooms on the ship.

It connects directly to the life support part of engineering, and it can be presumed that air cycled in this room is cycled throughout the ship along with the automated systems.