Skip to content
OtherSpace MUSH

OtherSpace MUSH

Home of Wes Platt and OtherSpace MUSH

  • JoinTheSaga Links
    • Join the JTS Discord Community
    • Roleplaying Logs
  • Interesting Sites
    • SFWA
    • Brandes Stoddard
    • GameCritics
    • Indie Hangover
    • Tribality
    • RPGfix
  • Log In
  • Toggle search form
  • Remembering a man who wouldn’t quit Journalism
  • 31 Days of OtherSpace No. 2: Coercion Fiction
  • Spacer Guide: Xanya’s Guide to Designing Spacecraft Chiaroscuro
  • [NOTEWORTHY] HAPPY BIRTHDAY! MAY 25 #amwriting #storytelling #acting Noteworthy
  • Sivad MUSHes
  • [HOUSEKEEPING] About the MUSH… Game Design
  • Classic OtherSpace Log: Those Who Would Destroy MUSHes
  • Glitched MUSHes

OtherSpace 2674: 3 Notes About Humans

Posted on January 25, 2023January 25, 2023 By Brody No Comments on OtherSpace 2674: 3 Notes About Humans
Image generated by Midjourney.

Origin stories

Simply put, humans can come from just about anywhere in the OtherSpace universe. The cradle of human civilization is obviously Sol System, but in the decades since humans got hold of faster-than-light technology, they’ve found their way to every corner of the Orion Arm.

Likely homeworlds could include:

  • Earth
  • Mars
  • Luna

But it’s also possible that you were a human kid aboard a freighter that got hijacked by Hekayti pirates and wound up slaving away in the mines for a while. Or your parents helped colonize a distant terrestrial world. (Wait, you may think, can I make up my own worlds?! Yes, within reason, if it makes sense in the biography. No guarantee we’ll add it to the grid, though.)

Jobs

Career options are expansive for human characters, from retail work to politics to piracy. Pick something that works for your character from a story perspective. Perhaps they’re an engineer that specializes in starships. Or they could be a skilled bodyguard. Maybe they feel compelled to serve the galaxy as a journalist, telling stories they find all over the Known Worlds.

Xenophobia

This cancer has been creeping into humanity for several years, specifically on Earth and especially among certain arch-conservatives. It is in no way required for you to create a character who has been indoctrinated and radicalized as a xenophobe. In fact, it’s probably best to treat The Dukes as more of an NPC faction. Characters who act like them aren’t liable to be very popular *except* as figurative (and sometimes literal) punching bags for the players.

MUSHes, Online Storytelling, OtherSpace Tags:Humans, OtherSpace, Roleplaying

Post navigation

Previous Post: OtherSpace 2674: 10 Things You Need to Know
Next Post: OtherSpace Twine Game: Rockhopper Rally

Related Posts

  • Cryptic holoposters appearing throughout Ancient Expanse MUSHes
  • 31 Days of OtherSpace No. 6: Imperator’s Choice Fiction
  • Classic Chiaroscuro Log: The Arkadys Chiaroscuro
  • Pinnacle captain’s brother fears worst MUSHes
  • Breaking the Barrier MUSHes
  • 31 Days of OtherSpace No. 19: House Hunting Fiction

Leave a Reply Cancel reply

You must be logged in to post a comment.

Join the Saga Today

Pick your favorite client software and point it toward jointhesaga.com port 1790.

  • OtherView Flashback: A Chat of Ice and Fire – 2000 MUSHes
  • [HOUSEKEEPING] Player of the Month recognition! Jointhesaga.com News
  • Santiago No. 1: Threat Assessment MUSHes
  • OtherView Flashback: An Uplifting Chat With David Brin Jointhesaga.com News
  • Roleplaying: 5 Challenges of Playing a Hero MUSHes
  • [SLACK ROLEPLAYING LOG] #rp-tominkora: The Unicorn’s Quest MUSHes
  • IC NEWS: Fort Clatsop exhibit coming to SA museum MUSHes
  • MUSH Etiquette Uncategorized

Copyright © 2025 OtherSpace MUSH.

Powered by PressBook News Dark theme