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Tag: Crafting

Gig changes ahead

Posted on February 15, 2014 By Brody No Comments on Gig changes ahead

Here’s the plan for gigs as part of the upcoming crafting revamp: Rather than a broad assortment of specialty-based gigs with varying requirements, components and payouts, we’re going to shift to skill-based gigs that require 150 SP and payout a uniform amount of 1,650 credits per gig. We’re continuing to hash out changes for item…

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MUSHes, Online Storytelling, OtherSpace

Resource node changes coming soon

Posted on December 7, 2013December 7, 2013 By Brody 3 Comments on Resource node changes coming soon

Two important changes are coming to resource nodes that provide crafting resources on the MUSH. First, when you craft Raw Aluminum from an Aluminum Node, for example, it will generate a total of three units of Raw Aluminum and consume the node. Second, Aluminum Nodes – and all other resource nodes – will be craftable…

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MUSHes, Online Storytelling, OtherSpace

How Dominion helped build the Orion Confederacy

Posted on November 3, 2013November 3, 2013 By Brody No Comments on How Dominion helped build the Orion Confederacy

Brody: How did you use the Dominion system to build the Orion Confederacy? Razorback: The Orion Confederacy was built up by several characters +crafting planets through the system. Players also +crafted the ships which make up the Confederacy Fleet, and the actual colony which has become New Resilience. Brody: Did you tie the use of this coded system…

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OtherSpace

F***ing planets, how do they work?

Posted on November 3, 2013 By Brody No Comments on F***ing planets, how do they work?

A question that’s come up a few times: “Hey, Brody, I’ve got this planet object from Dominion burning a hole in my pocket. Or maybe it’s a virulent disease. Whatever. I want a planet. How’s that work?” Well, good question, glad you asked, and I hope you see a doctor about that itch. Anyway, planets…

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OtherSpace

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