Skip to content
OtherSpace MUSH

OtherSpace MUSH

Home of Wes Platt and OtherSpace MUSH

  • JoinTheSaga Links
    • Join the JTS Discord Community
    • Roleplaying Logs
  • Interesting Sites
    • SFWA
    • Brandes Stoddard
    • GameCritics
    • Indie Hangover
    • Tribality
    • RPGfix
  • Log In
  • Toggle search form
  • Classic OtherSpace Log: Saiidyr’s Crossing MUSHes
  • Roleplaying: 10 Hooks for Roleplaying a Futuristic Space Priest MUSHes
  • [OTHERSPACE FLASHBACK] News from February 2001 Jointhesaga.com News
  • Character Fodder No. 1: Facing the end Fiction
  • [SLACK ROLEPLAYING LOG] #rp-tominkora: Missing MUSHes
  • FTL project relocating MUSHes
  • OtherSpace Reboot: I’ll Live If I Don’t Die Online Storytelling
  • Maybe more labels are the answer Sample Editorials

Letting go

Posted on July 19, 2014 By Brody No Comments on Letting go

A couple of months back, I announced that I was sharpening my scythe to start tying up loose ends with absentee characters.

I’ve implemented a couple of these and reached the conclusion that it’s just not worth the effort or frustration.

Ostensibly, the goal is to let lapsed players know that their characters are important to the ongoing story of OtherSpace and I’d rather not lose them in the shuffle. It’s supposed to motivate them to get back in the mix.

But, simply put, it didn’t work, it probably won’t work in the future, and maybe it’s just not meant to work at all.

People come and go. That’s life on a MUSH. We can’t drag them back, kicking and screaming. We can only do what we can to keep entertaining the folks who choose to stick with it. Admittedly, it’s probably not a fun prospect for those who remain to embark on plots that drive home the fact that these characters aren’t around anymore, whether it’s a fruitless rescue mission or a forced funeral.

So, we’ll let them go. Sometimes they come back, which is great. Sometimes they don’t, and that’s okay too. We’ll do what we can to keep reaching new storytellers to share in the adventure.

MUSHes, Online Storytelling, OtherSpace Tags:MUSHes, OtherSpace, Roleplaying, Science Fiction

Post navigation

Previous Post: OtherSpace Reboot: A Bad Day to Be Wally
Next Post: The story goes on…

Related Posts

  • [HOUSEKEEPING] They always come back Game Design
  • OtherSpace Reboot: Less Than Texas MUSHes
  • [SLACK ROLEPLAYING LOG] Back to the Farm #storytelling #demaria #otherspace MUSHes
  • Classic OtherSpace Log: Deals With Devils, Part III MUSHes
  • Classic OtherSpace Log: Saiidyr’s Crossing MUSHes
  • Adios, Azeroth #warcraft #farewell Jointhesaga.com News

Leave a Reply Cancel reply

You must be logged in to post a comment.

Join the Saga Today

Pick your favorite client software and point it toward jointhesaga.com port 1790.

  • [BOOKSTORE WINDOW] The Cliche Game #storytelling #amwriting Fiction
  • Races of OtherSpace MUSHes
  • [HOUSEKEEPING] Another year of OtherSpace OtherSpace
  • F***ing planets, how do they work? OtherSpace
  • Santiago No. 1: Threat Assessment MUSHes
  • [HOUSEKEEPING] OtherSpace: From MUSH to Slack Game Design
  • In an Instant Sample News Articles
  • Balloon shipment labeled terrorist act MUSHes

Copyright © 2026 OtherSpace MUSH.

Powered by PressBook News Dark theme