Skip to content
OtherSpace MUSH

OtherSpace MUSH

Home of Wes Platt and OtherSpace MUSH

  • JoinTheSaga Links
    • Join the JTS Discord Community
    • Roleplaying Logs
  • Interesting Sites
    • SFWA
    • Brandes Stoddard
    • GameCritics
    • Indie Hangover
    • Tribality
    • RPGfix
  • Log In
  • Toggle search form
  • [SLACK ROLEPLAYING LOG] The Demon Queen and the Space Whale #storytelling #OtherSpace MUSHes
  • He would not be deterred Sample Editorials
  • IC News Post: Five sought in casino heist MUSHes
  • [NOTEWORTHY] Happy Birthday! June 6 #music #acting #storytelling Noteworthy
  • 31 Days of OtherSpace No. 14: The Zealot’s Gift Fiction
  • OtherSpace Flashback: Memorable Moments MUSHes
  • Character Fodder No. 3: Thanks! MUSHes
  • Ancient Expanse News: Noted Tupai operative missing MUSHes

Another benefit of play-by-post

Posted on January 21, 2014 By Brody No Comments on Another benefit of play-by-post

As we get closer and closer to the conclusion of our War of the Weavers forum story arc experiment, it occurs to me that there’s another decent benefit of running major events like this in a format that’s unmoored from the rapid-fire nature of real-time RP.

A complaint I’ve heard in the past, especially in large-group activities in real-time events run by a single referee, is that some people pose actions or dialogue that get lost in the shuffle. Text scrolls off the screen as the scene rolls along. Refs try to catch what they can, when they can, but I admit that I’ve missed my fair share. Sometimes players call me on it and I’m able to loop back around to them. But sometimes they get frustrated and simply take it as another sign the admins have it in for them.

With the forums, the pace is much more manageable and it is virtually impossible for the ref to miss a scene participant’s contribution.

Furthermore, from the ref’s perspective, it’s actually nice to have some time and space to deliberate over the next scene pose, the next potential plot twist, instead of trying to cram it all into a two-hour session.

MUSHes, Online Storytelling, OtherSpace Tags:Forum Roleplaying, OtherSpace, Play by Post

Post navigation

Previous Post: Worrying about the storms we can’t track
Next Post: Meanwhile, an update…

Related Posts

  • Too much noise? Focus on the signal. MUSHes
  • 31 Days of OtherSpace No. 3: Years Fiction
  • OtherSpace: Recommended reading and viewing OtherSpace
  • Roleplaying: 5 Challenges of Playing a Villain MUSHes
  • G’ahnlo MUSHes
  • Classic OtherSpace Log: Deals With Devils, Part I MUSHes

Leave a Reply Cancel reply

You must be logged in to post a comment.

Join the Saga Today

Pick your favorite client software and point it toward jointhesaga.com port 1790.

  • OtherSpace Fall Fundraiser 2014 MUSHes
  • [NOTEWORTHY] Happy Birthday! June 5 #amwriting #storytelling #music Noteworthy
  • Ulm Station team close on FTL project MUSHes
  • [HOUSEKEEPING] Barrier? What barrier? MUSHes
  • [SLACK ROLEPLAYING LOG] #rp-mars: Field Trip Gone Awry MUSHes
  • [KNEE DEEP] Concept art, development prototype gallery Game Design
  • OtherSpace 2674: 10 Things You Need to Know MUSHes
  • Roleplaying: 5 Challenges of Playing a Villain MUSHes

Copyright © 2026 OtherSpace MUSH.

Powered by PressBook News Dark theme