Skip to content
OtherSpace MUSH

OtherSpace MUSH

Home of Wes Platt and OtherSpace MUSH

  • JoinTheSaga Links
    • Join the JTS Discord Community
    • Roleplaying Logs
  • Interesting Sites
    • SFWA
    • Brandes Stoddard
    • GameCritics
    • Indie Hangover
    • Tribality
    • RPGfix
  • Log In
  • Toggle search form
  • Waiting for the real work to start Journalism
  • Adios, Azeroth #warcraft #farewell Jointhesaga.com News
  • Player builders retired MUSHes
  • Ydahr MUSHes
  • 31 Days of OtherSpace No. 24: Confirmation Fiction
  • 31 Days of OtherSpace No. 8: Bad News, Ill Received Fiction
  • [SLACK ROLEPLAYING LOG] Babylon 5: The Jemisin’s Captain Babylon 5 Slack RP Community
  • [CONSORTIUM WORLDS] Luna MUSHes

[KNEE DEEP] Stop the presses: Meet Dan Osborne

Posted on August 8, 2016 By Brody No Comments on [KNEE DEEP] Stop the presses: Meet Dan Osborne
Dan Osborne plays Jack Bellet in Knee Deep.


Dan Osborne of Indianapolis, Ind., provides the voice of cranky newspaper reporter Jack Bellet in the swamp noir adventure Knee Deep. He shared with us some answers to questions about his career and his experiences working on the project.

Q: How’d you get started in voice acting?

A: I was in radio for over 20 years and decided to take coaching/acting lessons and expand my knowledge of the business.

Q: Favorite VO project, aside from Knee Deep?

A: Character voices of some old games like the hunter on Deer Hunter 5 and Outback Jack on Alaska Outback. Walmart grapes commercial, the voice of the 2015 Aruba tourism campaign, and Colts and Jets narration projects. I also narrated a documentary on the Whiskey Runners of Templeton, Iowa.

Q: Most important thing for an aspiring voice actor to remember?

A: Stay current, accept advice, get a coach. Leave your ego at the studio door.

Q: What made Knee Deep different?

A: It’s always tough doing characters when you are unaware of the reaction of the characters you are interacting with in the game, but that’s how a lot of games get done. You have to rely heavily on the director to understand the other parts and trust that he/she knows exactly how you want your character to respond to that particular moment.

Q: What appealed to you about Jack Bellet?

A: The acting was not a stretch. It called for a smart ass with sardonic wit and attitude – ME ME ME!

Game Design, Knee Deep, Video Game News Tags:Adventure Games, Knee Deep, Steam, Storytelling, Voiceover Acting

Post navigation

Previous Post: [REVIEW] The joke’s on us, America
Next Post: [CREATIVE WRITING EXERCISE] You’ve got a secret

Related Posts

  • [HOUSEKEEPING] About the MUSH… Game Design
  • [BRAIN CANDY] Some RL headlines of note for Feb. 1, 2017 Science News
  • Something new ahead for Jointhesaga.com Game Design
  • Waiting 30 years to become an overnight sensation Game Design
  • True confessions: The audacity of wanting something out of all this Essays
  • [DEV INTERVIEW] King Under the Mountain’s Ross Turner Game Design

Leave a Reply Cancel reply

You must be logged in to post a comment.

Join the Saga Today

Pick your favorite client software and point it toward jointhesaga.com port 1790.

  • OtherSpace Reboot: Room With A View, Part 3 MUSHes
  • Randomonday: 12/2/2013 MUSHes
  • EVENT SCHEDULED: Vector Control MUSHes
  • Adventures in Twine MUSHes
  • IC NEWS POST: Rights group wants Demaria out of Consortium MUSHes
  • [OTHERVIEW Q&A] Paul Levinson #amwriting #storytelling Journalism
  • 31 Days of OtherSpace No. 14: The Zealot’s Gift Fiction
  • Would you like The Force with that? Journalism

Copyright © 2026 OtherSpace MUSH.

Powered by PressBook News Dark theme